Epic Games acquisition
Epic Games acquired Fall Guys, yanked it off Steam, made it free-to-play, and turned the Blunderdome into a cross-platform crown-grabbing empire.
In March 2021, Epic Games—the juggernaut behind Fortnite and the Unreal Engine—snapped up Mediatonic, the studio behind the jelly-bean battle royale Fall Guys. The deal closed later that year, folding the whimsical obstacle-course chaos into Epic's growing stable of live-service titles. For Epic, it was a strategic grab: a chance to plug a wildly popular party game into its cross-platform ecosystem, fueling its war for player attention against Steam and other storefronts.
- Developer
- Mediatonic (formerly independent, now part of Epic Games)
- Publisher
- Epic Games (post-acquisition)
- Acquisition Announced
- March 2021
- Platforms Post-Acquisition
- PlayStation, Xbox, Nintendo Switch, PC (Epic Games Store), mobile (via Epic Games Store)
- Key Change
- Game became free-to-play in June 2022
- Cross-Platform Play
- Enabled across all platforms post-acquisition
Lore & Background
Fall Guys, originally released in August 2020 by Mediatonic and Devolver Digital, quickly became a cultural phenomenon with its whimsical, obstacle-course battle royale gameplay. The game's success caught the attention of Epic Games, which acquired Mediatonic in 2021. Following the acquisition, Fall Guys transitioned to a free-to-play model in June 2022, expanding its player base significantly. The game also became available on the Epic Games Store, Nintendo Switch, and Xbox consoles, with full cross-platform play and progression.
In Their Own Story
In the colorful, chaotic world of the Blunderdome, the news spread like a rumble through the jelly beans: a new overlord had arrived. The Fall Guys, once independent tumblers in a Devolver Digital-backed circus, now found themselves under the watchful eye of Epic Games. Almost overnight, the Blunderdome's stages grew more elaborate, with Fortnite-inspired costumes—Peely skins, anyone?—and crossover events appearing like confetti. The jelly beans didn't care about corporate ownership; they just wanted to grab crowns and knock each other off platforms. But in the background, the servers hummed with new energy, connecting players across every console and PC, making the chaos bigger, faster, and more connected than ever before. The acquisition wasn't just a business deal—it was a cosmic shift in the Blunderdome's gravity.
Reader's Guide
Mediatonic, a UK-based developer with a penchant for slapstick physics, was acquired by Epic Games in 2021. The announcement dropped on March 2, 2021, with Epic promising that Mediatonic would keep its studio identity but gain access to Epic's deep pockets and tech—think Unreal Engine upgrades and backend server muscle. The deal closed later that year. Then came the shake-up: in June 2022, Fall Guys vanished from Steam like a bean down a slime chute, going free-to-play and becoming an Epic Games Store exclusive on PC. The same day, it launched on Nintendo Switch and Xbox consoles, unlocking full cross-platform play and progression. The reaction? A split verdict. Player counts skyrocketed—free games always do—but veterans grumbled about losing their Steam library integration and the arrival of a battle pass system that felt lifted straight from Fortnite. Still, the community kept tumbling, with seasonal content and crossover events (hello, Among Us and Sonic) rolling out regularly. Mediatonic, true to Epic's word, kept its own culture—though now with a Fortnite-shaped shadow looming over the Blunderdome.
Did You Know?
- Fall Guys was originally published by Devolver Digital, the indie darling behind Hotline Miami, before the Epic Games acquisition.
- The acquisition led to Fall Guys being yanked from Steam in June 2022, becoming an Epic Games Store exclusive on PC—a move that sparked heated debates among players.
- After the acquisition, Fall Guys introduced a battle pass system and cosmetic items inspired by Fortnite, including a Peely banana costume that became a fan favorite.
- Mediatonic continued to operate as a separate studio within Epic Games after the acquisition, but gained access to Epic's cross-platform backend and Unreal Engine support.
More in Development & Legacy
Elsewhere in the Fall Guys universe
Spotted an error? Know more?
This is a living reference — every entry is fact-audited, and reader corrections feed straight into our audit queue. Suggest an edit · See this site's audit record
